Vampire: The Masquerade - Bloodlines 2 will now contain all clans without DLC after backlash
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That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.
It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
The vampires, probably.
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Well, some of them anyway. Half are still missing.
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“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
Okay the barest minimum possible has been achieved, now bring back hardsuit and make a game worthy of its sire.
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.
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“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
“Sorry we couldn’t get away with it” vibes
The publisher is paradox isn’t it? They’ve done this with nearly all of their recent games.
The only difference is that the games they published are left to die after the backlash and the games developed in house continue to be developed but with a slightly less invasive dlc policy for a few months.
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If there’s no roleplay, it’s just a bunch of people with big teeth.
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
I don’t think I follow. Are you thinking that I’m saying Vampire needs character stats? Because I’m not.
I just think a game based on a TTRPG—a concept built around putting role playing first and foremost—should probably be pretty strong on the role playing aspect.
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
My brother in Christ, you’re the only one who even mentioned character stats.
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If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.
It is yet another of these inner companion-along-for-the-ride games. Likely with the annoying snark and flippancy that goes with these backseat exposition-dumping secondary characters. Let’s say I’m doubtful of the results.
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“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
Very much so sorry we couldn’t get away with it. This time.
They and other publishers will inevitably try this Capcom crap again so don’t reward them with sales for “apologizing” for behavior that they shouldn’t have done in the first place.
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It is yet another of these inner companion-along-for-the-ride games. Likely with the annoying snark and flippancy that goes with these backseat exposition-dumping secondary characters. Let’s say I’m doubtful of the results.
Oh, I’m doubtful for sure. But being light on RPG elements, especially of the source material elements, is not actually a concern for me. I’m much more worried about their plot direction. But… Who knows, it might be good. I’ll wait for the reviews and see what’s up.
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It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
ten candles is still my favorite ttrpg, followed closely by fiasco.
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That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.
I was expecting an (action-oriented) RPG and it’s a stealth game instead 🫤
I’m gonna “wish-unlist” it -
I don’t think I follow. Are you thinking that I’m saying Vampire needs character stats? Because I’m not.
I just think a game based on a TTRPG—a concept built around putting role playing first and foremost—should probably be pretty strong on the role playing aspect.
pre release reviewers said, too. It’s light on RPG elements
In that context, “RPG elements” means stats and mechanics based on stats. Not roleplaying
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Realistically, this game’s got bigger problems than what its DLC strategy is.
Mind elaborating/telling me the problems? Ive been wanting to try the game but the dlc crap made me wait at least until the clans were added to base lol
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“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
I’ll wait. Experience shows that the next dick move will come soon after.
I have no problem at this point to wait another two or three years.
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Very much so sorry we couldn’t get away with it. This time.
They and other publishers will inevitably try this Capcom crap again so don’t reward them with sales for “apologizing” for behavior that they shouldn’t have done in the first place.
If the game is good I’ll buy it, if it isn’t I won’t. Fuck everyone who had a say in the original dlc decision but I’m not gonna pass up on a decent title if they manage to deliver.
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“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.
“Sorry we couldn’t get away with it” vibes
Wow, great job team, now add more than the game from 2004, thx.